Maybe it's Excalibur, maybe the Shield of Captain America- but it's basically a specific power that a given hero can hold on to as needed.īenefits- Like the benefit feat. Power Components- Maybe it's a consumable item that emulates extra effort, maybe it's a focus that treats one special power as one level higher, but this way you can give out special one time items as a reward.Īrtifacts- Call it a device, an artifact, or whatever, but pass out a permanent magical item to the players. Wealth is easily given out in other games, why not in mutants? How do you reward your players without just giving them power points? Is everything about getting that next ability? Here are some suggestions for how to reward your players without handing out the PP.Įquipment Points- Maybe it's a bag of reward money, but by handing out equipment points, you allow the character to buy weapons, items, cars, and property. So you've gotten to the end of the mission.
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